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In this work, three-dimensional images of protein molecules were constructed to implicate the body in a complex interplay between representations of embodiment and assumptions underlying visualization technology. The visual representation of these molecules exists through software that converts biotic code into three-dimensional visual images. This results in the conceptualization of the body as data rather than physical presence. In order to reconnect these extreme abstractions to their original human physical sources, I wrapped them with scanned imagery that references the living body—flesh, hair, blood vessels, bruising, and scarring.